The
Picture Wars
I
tend to go for a picture of two figures to represent a unit of ten to
twenty troops, while heroes and vehicles are single pictures. But
feel free to go wild.
With the scifi rules, you also get separate PDF's of
tables and cards for:
Orders
– These are tasks that you have to complete and give you points for
each one you carry out.
Events
– Random things that happen during the course of a game.
Psychic
Powers – Nothing is guaranteed in war and psychics are no exception
to this. Just because you want them to do something, it doesn't
necessarily follow that they will.
Hazards
– Do you really want your troops to march through that slime?
Vehicle
Damage – Your shot hits the target and this table tells you what
the result is.
There is also a PDF for troop statistics, weapons,
equipment, etc.
With the fantasy rules set, you get the rules and
separate PDF's of tables and cards for:
Orders
– Tasks that you have to complete because they give you points that
count towards winning the game.
Events
– Random things that happen each turn.
Hazards
– Do you really want your troops to march through that slime?
There is a PDF of magic cards and a separate one for
troop statistics, weapons, equipment, etc.
But even though you get all of this fabulous
information, the price remains the same. Hey! That would make a
great title for a record! (For you youngsters, that's a reference to
The Song Remains The Same by Led Zeppelin)
The Picture Wars is available from my shop www.1poundrules.website for £1.
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